Package | flash.events |
Class | public class ShaderEvent |
Inheritance | ShaderEvent Event Object |
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
See also
Property | Defined By | ||
---|---|---|---|
bitmapData : BitmapData
The BitmapData object that was passed to the ShaderJob.start() method. | ShaderEvent | ||
bubbles : Boolean [read-only]
Indicates whether an event is a bubbling event. | Event | ||
byteArray : ByteArray
The ByteArray object that was passed to the ShaderJob.start() method. | ShaderEvent | ||
cancelable : Boolean [read-only]
Indicates whether the behavior associated with the event can be prevented. | Event | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
currentTarget : Object [read-only]
The object that is actively processing the Event object with an event listener. | Event | ||
eventPhase : uint [read-only]
The current phase in the event flow. | Event | ||
prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | ||
target : Object [read-only]
The event target. | Event | ||
type : String [read-only]
The type of event. | Event | ||
vector : Vector.<Number>
The Vector.<Number> object that was passed to the ShaderJob.start() method. | ShaderEvent |
Method | Defined By | ||
---|---|---|---|
ShaderEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bitmap:BitmapData = null, array:ByteArray = null, vector:Vector.<Number> = null)
Creates a ShaderEvent object to pass to event listeners. | ShaderEvent | ||
[override]
Creates a copy of the ShaderEvent object and sets the value of each property
to match that of the original. | ShaderEvent | ||
A utility function for implementing the toString() method in custom
ActionScript 3.0 Event classes. | Event | ||
Indicates whether an object has a specified property defined. | Object | ||
Checks whether the preventDefault() method has been called on the event. | Event | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Cancels an event's default behavior if that behavior can be canceled. | Event | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Prevents processing of any event listeners in the current node and any subsequent nodes in
the event flow. | Event | ||
Prevents processing of any event listeners in nodes subsequent to the current node in the
event flow. | Event | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
[override]
Returns a string that contains all the properties of the ShaderEvent object. | ShaderEvent | ||
Returns the primitive value of the specified object. | Object |
Constant | Defined By | ||
---|---|---|---|
ACTIVATE : String = "activate" [static]
The ACTIVATE constant defines the value of the type property of an activate event object. | Event | ||
ADDED : String = "added" [static]
The Event.ADDED constant defines the value of the type property of
an added event object. | Event | ||
ADDED_TO_STAGE : String = "addedToStage" [static]
The Event.ADDED_TO_STAGE constant defines the value of the type
property of an addedToStage event object. | Event | ||
CANCEL : String = "cancel" [static]
The Event.CANCEL constant defines the value of the type property of a cancel event object. | Event | ||
CHANGE : String = "change" [static]
The Event.CHANGE constant defines the value of the type property of a change event object. | Event | ||
CLEAR : String = "clear" [static]
The Event.CLEAR constant efines the value of the type property
of a clear event object. | Event | ||
CLOSE : String = "close" [static]
The Event.CLOSE constant defines the value of the type property of a close event object. | Event | ||
CLOSING : String = "closing" [static]
The Event.CLOSING constant defines the value of the
type property of a closing event object. | Event | ||
COMPLETE : String = "complete" [static]
Defines the value of the type property of a complete event object. | ShaderEvent | ||
CONNECT : String = "connect" [static]
The Event.CONNECT constant defines the value of the type property of a connect event object. | Event | ||
COPY : String = "copy" [static]
Defines the value of the type property of a copy event object. | Event | ||
CUT : String = "cut" [static]
Defines the value of the type property of a cut event object. | Event | ||
DEACTIVATE : String = "deactivate" [static]
The Event.DEACTIVATE constant defines the value of the type property of a deactivate event object. | Event | ||
DISPLAYING : String = "displaying" [static]
The Event.DISPLAYING constant defines the value of the type property of a displaying event object. | Event | ||
ENTER_FRAME : String = "enterFrame" [static]
The Event.ENTER_FRAME constant defines the value of the type property of an enterFrame event object. | Event | ||
EXIT_FRAME : String = "exitFrame" [static]
The Event.EXIT_FRAME constant defines the value of the type property of an exitFrame event object. | Event | ||
EXITING : String = "exiting" [static]
The Event.EXITING constant defines the value of the type property of an exiting event object. | Event | ||
FRAME_CONSTRUCTED : String = "frameConstructed" [static]
The Event.FRAME_CONSTRUCTED constant defines the value of the type property of an frameConstructed event object. | Event | ||
FULLSCREEN : String = "fullScreen" [static]
The Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object. | Event | ||
HTML_BOUNDS_CHANGE : String = "htmlBoundsChange" [static]
The Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object. | Event | ||
HTML_DOM_INITIALIZE : String = "htmlDOMInitialize" [static]
The Event.HTML_DOM_INITIALIZE constant defines the value of the type property
of an htmlDOMInitialize event object. | Event | ||
HTML_RENDER : String = "htmlRender" [static]
The Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object. | Event | ||
ID3 : String = "id3" [static]
The Event.ID3 constant defines the value of the type property of an id3 event object. | Event | ||
INIT : String = "init" [static]
The Event.INIT constant defines the value of the type property of an init event object. | Event | ||
LOCATION_CHANGE : String = "locationChange" [static]
The Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object. | Event | ||
MOUSE_LEAVE : String = "mouseLeave" [static]
The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object. | Event | ||
NETWORK_CHANGE : String = "networkChange" [static]
The Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object. | Event | ||
OPEN : String = "open" [static]
The Event.OPEN constant defines the value of the type property of an open event object. | Event | ||
PASTE : String = "paste" [static]
The Event.PASTE constant defines the value of the type property of a paste event object. | Event | ||
REMOVED : String = "removed" [static]
The Event.REMOVED constant defines the value of the type property of
a removed event object. | Event | ||
REMOVED_FROM_STAGE : String = "removedFromStage" [static]
The Event.REMOVED_FROM_STAGE constant defines the value of the type
property of a removedFromStage event object. | Event | ||
RENDER : String = "render" [static]
The Event.RENDER constant defines the value of the type property of a render event object. | Event | ||
RESIZE : String = "resize" [static]
The Event.RESIZE constant defines the value of the type property of a resize event object. | Event | ||
SCROLL : String = "scroll" [static]
The Event.SCROLL constant defines the value of the type property of a scroll event object. | Event | ||
SELECT : String = "select" [static]
The Event.SELECT constant defines the value of the type property of a select event object. | Event | ||
SELECT_ALL : String = "selectAll" [static]
The Event.SELECT_ALL constant defines the value of the type property of a selectAll event object. | Event | ||
SOUND_COMPLETE : String = "soundComplete" [static]
The Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object. | Event | ||
TAB_CHILDREN_CHANGE : String = "tabChildrenChange" [static]
The Event.TAB_CHILDREN_CHANGE constant defines the value of the type property of a tabChildrenChange event object. | Event | ||
TAB_ENABLED_CHANGE : String = "tabEnabledChange" [static]
The Event.TAB_ENABLED_CHANGE constant defines the value of the type
property of a tabEnabledChange event object. | Event | ||
TAB_INDEX_CHANGE : String = "tabIndexChange" [static]
The Event.TAB_INDEX_CHANGE constant defines the value of the
type property of a tabIndexChange event object. | Event | ||
UNLOAD : String = "unload" [static]
The Event.UNLOAD constant defines the value of the type property of an unload event object. | Event | ||
USER_IDLE : String = "userIdle" [static]
The Event.USER_IDLE constant defines the value of the type property of a userIdle event object. | Event | ||
USER_PRESENT : String = "userPresent" [static]
The Event.USER_PRESENT constant defines the value of the type property of a userPresent event object. | Event |
bitmapData | property |
bitmapData:BitmapData
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
The BitmapData object that was passed to the ShaderJob.start()
method.
If a ByteArray or Vector.<Number> was passed to the start()
method
this property is null
.
Implementation
public function get bitmapData():BitmapData
public function set bitmapData(value:BitmapData):void
See also
byteArray | property |
byteArray:ByteArray
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
The ByteArray object that was passed to the ShaderJob.start()
method.
If a BitmapData or Vector.<Number> object was passed to the start()
method
this property is null
.
Implementation
public function get byteArray():ByteArray
public function set byteArray(value:ByteArray):void
See also
vector | property |
vector:Vector.<Number>
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
The Vector.<Number> object that was passed to the ShaderJob.start()
method.
If a BitmapData or ByteArray object was passed to the start()
method
this property is null
.
Implementation
public function get vector():Vector.<Number>
public function set vector(value:Vector.<Number>):void
See also
ShaderEvent | () | Constructor |
public function ShaderEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bitmap:BitmapData = null, array:ByteArray = null, vector:Vector.<Number> = null)
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Creates a ShaderEvent object to pass to event listeners.
Parameterstype:String — The type of the event, available in the
type property.
| |
bubbles:Boolean (default = false ) — Determines whether the Event object participates
in the bubbling stage of the event flow. The default value
is false .
| |
cancelable:Boolean (default = false ) — Determines whether the Event object can be
canceled. The default value is false .
| |
bitmap:BitmapData (default = null ) — The BitmapData object containing the result of the
operation that finished (or null if
the target wasn't a BitmapData object).
| |
array:ByteArray (default = null ) — The ByteArray object containing the result of the
operation that finished (or null if
the target wasn't a ByteArray object).
| |
vector:Vector.<Number> (default = null ) — The Vector.<Number> instance containing the result of the
operation that finished (or null if
the target wasn't a Vector.<Number> instance).
|
clone | () | method |
override public function clone():Event
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Creates a copy of the ShaderEvent object and sets the value of each property to match that of the original.
ReturnsEvent — A new ShaderEvent object with property values that match the values of
the original.
|
toString | () | method |
override public function toString():String
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Returns a string that contains all the properties of the ShaderEvent object. The string is in the following format:
[ShaderEvent type=value bubbles=value
cancelable=value eventPhase=value
bitmapData=value byteArray=value vector=value]
String — A string that contains all the properties of the ShaderEvent object.
|
COMPLETE | Constant |
public static const COMPLETE:String = "complete"
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Defines the value of the type
property of a complete
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
bitmapData | The BitmapData object
containing the result of the operation that finished (or
null if the target wasn't a BitmapData object). |
byteArray | The ByteArray object containing
the result of the operation that finished (or null if
the target wasn't a ByteArray object). |
cancelable | false ; there is
no default behavior to cancel. |
currentTarget | The object that is actively processing the event object with an event listener. |
target | The ShaderJob object reporting completion. |
vector | The Vector.<Number> instance
containing the result of the operation that finished (or null if
the target wasn't a Vector.<Number> instance). |
See also
Fri Mar 19 2010, 02:45 AM -07:00