Adobe® Flex® 4 Language Reference
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mx.controls 
ProgressBar 
Packagemx.controls
Classpublic class ProgressBar
InheritanceProgressBar Inheritance UIComponent Inheritance FlexSprite Inheritance Sprite Inheritance DisplayObjectContainer Inheritance InteractiveObject Inheritance DisplayObject Inheritance EventDispatcher Inheritance Object
Implements IFontContextComponent

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

The ProgressBar control provides a visual representation of the progress of a task over time. There are two types of ProgressBar controls: determinate and indeterminate.

A determinate ProgressBar control is a linear representation of the progress of a task over time. You use a determinate ProgressBar when the scope of the task is known. It displays when the user has to wait for an extended amount of time.

An indeterminate ProgressBar control represents time-based processes for which the scope is not yet known. As soon as you can determine the scope, you should use a determinate ProgressBar control.

The ProgressBar control has the following default characteristics:

CharacteristicDescription
default size150 pixels wide by 4 pixels high
Minimum size0 pixels
Maximum sizeUndefined

MXML SyntaxexpandedHide MXML Syntax

The <mx:ProgressBar> tag inherits all of the tag attributes of its superclass, and adds the following tag attributes:

  <mx:ProgressBar
    Properties
    conversion="1"
    direction="right|left"
    indeterminate="false|true"
    label="No default"
    labelPlacement="bottom|top|left|right|center"
    maximum="0"
    minimum="0"
    mode="event|polled|manual"
    source="No default"
  
    Styles
    barColor="undefined"
    barSkin="ProgressBarSkin"
    borderColor="0xAAB3B3"
    color="0x0B333C"
    disabledColor="0xAAB3B3"
    fontAntiAliasType="advanced"
    fontFamily="Verdana"
    fontGridFitType="pixel"
    fontSharpness="0"
    fontSize="10"
    fontThickness="0"
    fontStyle="normal|italic"
    fontWeight="normal|bold"
    horizontalGap="8"
    indeterminateMoveInterval="26"
    indeterminateSkin="ProgressIndeterminateSkin"
    labelWidth="Computed"
    leading="0"
    maskSkin="ProgressMaskSkin"
    paddingLeft="0"
    paddingRight="0"
    textAlign="left|right|center"
    textDecoration="none|underline"
    textIndent="0"
    themeColor="haloGreen|haloBlue|haloOrange"
    trackColors="[0xE6EEEE,0xE6EEEE]"
    trackHeight="Calculated"
    trackSkin="ProgressTrackSkin"
    verticalGap="6"
  
    Events
    complete="No default"
    hide="No default"
    progress="No default"
    show="No default"
  
    Effects
    completeEffect="No default"
  />
  

View the examples

See also



Public Properties
 PropertyDefined By
 InheritedaccessibilityDescription : String
A convenience accessor for the description property in this UIComponent's accessibilityProperties object.
UIComponent
 InheritedaccessibilityEnabled : Boolean
A convenience accessor for the silent property in this UIComponent's accessibilityProperties object.
UIComponent
 InheritedaccessibilityImplementation : AccessibilityImplementation
The current accessibility implementation (AccessibilityImplementation) for this InteractiveObject instance.
InteractiveObject
 InheritedaccessibilityName : String
A convenience accessor for the name property in this UIComponent's accessibilityProperties object.
UIComponent
 InheritedaccessibilityProperties : AccessibilityProperties
The current accessibility options for this display object.
DisplayObject
 InheritedaccessibilityShortcut : String
A convenience accessor for the shortcut property in this UIComponent's accessibilityProperties object.
UIComponent
 InheritedactiveEffects : Array
[read-only] The list of effects that are currently playing on the component, as an Array of EffectInstance instances.
UIComponent
 Inheritedalpha : Number
Indicates the alpha transparency value of the object specified.
DisplayObject
 InheritedautomationDelegate : Object
The delegate object that handles the automation-related functionality.
UIComponent
 InheritedautomationEnabled : Boolean
[read-only] True if this component is enabled for automation, false otherwise.
UIComponent
 InheritedautomationName : String
Name that can be used as an identifier for this object.
UIComponent
 InheritedautomationOwner : DisplayObjectContainer
[read-only] The owner of this component for automation purposes.
UIComponent
 InheritedautomationParent : DisplayObjectContainer
[read-only] The parent of this component for automation purposes.
UIComponent
 InheritedautomationTabularData : Object
[read-only] An implementation of the IAutomationTabularData interface, which can be used to retrieve the data.
UIComponent
 InheritedautomationValue : Array
[read-only] This value generally corresponds to the rendered appearance of the object and should be usable for correlating the identifier with the object as it appears visually within the application.
UIComponent
 InheritedautomationVisible : Boolean
[read-only] True if this component is visible for automation, false otherwise.
UIComponent
 Inheritedbaseline : Object
The vertical distance in pixels from the anchor target to the control's baseline position.
UIComponent
 InheritedbaselinePosition : Number
[read-only] The y-coordinate of the baseline of the first line of text of the component.
UIComponent
 InheritedblendMode : String
A value from the BlendMode class that specifies which blend mode to use.
DisplayObject
 InheritedblendShader : Shader
[write-only] Sets a shader that is used for blending the foreground and background.
DisplayObject
 Inheritedbottom : Object
The vertical distance in pixels from the bottom edge of the component to the anchor target's bottom edge.
UIComponent
 InheritedbuttonMode : Boolean
Specifies the button mode of this sprite.
Sprite
 InheritedcacheAsBitmap : Boolean
If set to true, Flash Player or Adobe AIR caches an internal bitmap representation of the display object.
DisplayObject
 InheritedcacheHeuristic : Boolean
[write-only] Used by Flex to suggest bitmap caching for the object.
UIComponent
 InheritedcachePolicy : String
Specifies the bitmap caching policy for this object.
UIComponent
 InheritedclassName : String
[read-only] The name of this instance's class, such as "Button".
UIComponent
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcontentMouseX : Number
[read-only] Returns the x position of the mouse, in the content coordinate system.
UIComponent
 InheritedcontentMouseY : Number
[read-only] Returns the y position of the mouse, in the content coordinate system.
UIComponent
 InheritedcontextMenu : NativeMenu
Specifies the context menu associated with this object.
InteractiveObject
  conversion : Number
Number used to convert incoming current bytes loaded value and the total bytes loaded values.
ProgressBar
 InheritedcurrentState : String
The current view state of the component.
UIComponent
 InheritedcursorManager : ICursorManager
[read-only] Gets the CursorManager that controls the cursor for this component and its peers.
UIComponent
 Inheriteddepth : Number
Determines the order in which items inside of containers are rendered.
UIComponent
 Inheriteddescriptor : UIComponentDescriptor
Reference to the UIComponentDescriptor, if any, that was used by the createComponentFromDescriptor() method to create this UIComponent instance.
UIComponent
 InheriteddesignLayer : DesignLayer
Specifies the optional DesignLayer instance associated with this visual element.
UIComponent
  direction : String
Direction in which the fill of the ProgressBar expands toward completion.
ProgressBar
 Inheriteddocument : Object
A reference to the document object associated with this UIComponent.
UIComponent
 InheriteddoubleClickEnabled : Boolean
[override] Specifies whether the UIComponent object receives doubleClick events.
UIComponent
 InheriteddropTarget : DisplayObject
[read-only] Specifies the display object over which the sprite is being dragged, or on which the sprite was dropped.
Sprite
 Inheritedenabled : Boolean
Whether the component can accept user interaction.
UIComponent
 InheritederrorString : String
The text that displayed by a component's error tip when a component is monitored by a Validator and validation fails.
UIComponent
 InheritedexplicitHeight : Number
Number that specifies the explicit height of the component, in pixels, in the component's coordinates.
UIComponent
 InheritedexplicitMaxHeight : Number
The maximum recommended height of the component to be considered by the parent during layout.
UIComponent
 InheritedexplicitMaxWidth : Number
The maximum recommended width of the component to be considered by the parent during layout.
UIComponent
 InheritedexplicitMinHeight : Number
The minimum recommended height of the component to be considered by the parent during layout.
UIComponent
 InheritedexplicitMinWidth : Number
The minimum recommended width of the component to be considered by the parent during layout.
UIComponent
 InheritedexplicitWidth : Number
Number that specifies the explicit width of the component, in pixels, in the component's coordinates.
UIComponent
 Inheritedfilters : Array
An indexed array that contains each filter object currently associated with the display object.
DisplayObject
 InheritedflexContextMenu : IFlexContextMenu
The context menu for this UIComponent.
UIComponent
 InheritedfocusEnabled : Boolean
Indicates whether the component can receive focus when tabbed to.
UIComponent
 InheritedfocusManager : IFocusManager
Gets the FocusManager that controls focus for this component and its peers.
UIComponent
 InheritedfocusPane : Sprite
The focus pane associated with this object.
UIComponent
 InheritedfocusRect : Object
Specifies whether this object displays a focus rectangle.
InteractiveObject
 Inheritedgraphics : Graphics
[read-only] Specifies the Graphics object that belongs to this sprite where vector drawing commands can occur.
Sprite
 InheritedhasFocusableChildren : Boolean
A flag that indicates whether child objects can receive focus.
UIComponent
 InheritedhasLayoutMatrix3D : Boolean
[read-only] Contians true if the element has 3D Matrix.
UIComponent
 Inheritedheight : Number
[override] Number that specifies the height of the component, in pixels, in the parent's coordinates.
UIComponent
 InheritedhitArea : Sprite
Designates another sprite to serve as the hit area for a sprite.
Sprite
 InheritedhorizontalCenter : Object
The horizontal distance in pixels from the center of the component to the center of the anchor target's content area.
UIComponent
 Inheritedid : String
ID of the component.
UIComponent
 InheritedincludeInLayout : Boolean
Specifies whether this component is included in the layout of the parent container.
UIComponent
  indeterminate : Boolean
Whether the ProgressBar control has a determinate or indeterminate appearance.
ProgressBar
 InheritedinheritingStyles : Object
The beginning of this component's chain of inheriting styles.
UIComponent
 Inheritedinitialized : Boolean
A flag that determines if an object has been through all three phases of layout: commitment, measurement, and layout (provided that any were required).
UIComponent
 InheritedinstanceIndex : int
[read-only] The index of a repeated component.
UIComponent
 InheritedinstanceIndices : Array
An Array containing the indices required to reference this UIComponent object from its parent document.
UIComponent
 Inheritedis3D : Boolean
[read-only] Contains true when the element is in 3D.
UIComponent
 InheritedisDocument : Boolean
[read-only] Contains true if this UIComponent instance is a document object.
UIComponent
 InheritedisPopUp : Boolean
Set to true by the PopUpManager to indicate that component has been popped up.
UIComponent
  label : String
Text that accompanies the progress bar.
ProgressBar
  labelPlacement : String
Placement of the label.
ProgressBar
 InheritedlayoutMatrix3D : Matrix3D
[write-only] The transform matrix that is used to calculate a component's layout relative to its siblings.
UIComponent
 Inheritedleft : Object
The horizontal distance in pixels from the left edge of the component to the anchor target's left edge.
UIComponent
 InheritedloaderInfo : LoaderInfo
[read-only] Returns a LoaderInfo object containing information about loading the file to which this display object belongs.
DisplayObject
 InheritedmaintainProjectionCenter : Boolean
When true, the component keeps its projection matrix centered on the middle of its bounding box.
UIComponent
 Inheritedmask : DisplayObject
The calling display object is masked by the specified mask object.
DisplayObject
 InheritedmaxHeight : Number
The maximum recommended height of the component to be considered by the parent during layout.
UIComponent
  maximum : Number
Largest progress value for the ProgressBar.
ProgressBar
 InheritedmaxWidth : Number
The maximum recommended width of the component to be considered by the parent during layout.
UIComponent
 InheritedmeasuredHeight : Number
The default height of the component, in pixels.
UIComponent
 InheritedmeasuredMinHeight : Number
The default minimum height of the component, in pixels.
UIComponent
 InheritedmeasuredMinWidth : Number
The default minimum width of the component, in pixels.
UIComponent
 InheritedmeasuredWidth : Number
The default width of the component, in pixels.
UIComponent
 InheritedminHeight : Number
The minimum recommended height of the component to be considered by the parent during layout.
UIComponent
  minimum : Number
Smallest progress value for the ProgressBar.
ProgressBar
 InheritedminWidth : Number
The minimum recommended width of the component to be considered by the parent during layout.
UIComponent
  mode : String
Specifies the method used to update the bar.
ProgressBar
 InheritedmoduleFactory : IFlexModuleFactory
A module factory is used as context for using embedded fonts and for finding the style manager that controls the styles for this component.
UIComponent
 InheritedmouseChildren : Boolean
Determines whether or not the children of the object are mouse enabled.
DisplayObjectContainer
 InheritedmouseEnabled : Boolean
Specifies whether this object receives mouse messages.
InteractiveObject
 InheritedmouseFocusEnabled : Boolean
Whether you can receive focus when clicked on.
UIComponent
 InheritedmouseX : Number
[read-only] Indicates the x coordinate of the mouse position, in pixels.
DisplayObject
 InheritedmouseY : Number
[read-only] Indicates the y coordinate of the mouse position, in pixels.
DisplayObject
 Inheritedname : String
Indicates the instance name of the DisplayObject.
DisplayObject
 InheritednestLevel : int
Depth of this object in the containment hierarchy.
UIComponent
 InheritednonInheritingStyles : Object
The beginning of this component's chain of non-inheriting styles.
UIComponent
 InheritednumAutomationChildren : int
[read-only] The number of automation children this container has.
UIComponent
 InheritednumChildren : int
[read-only] Returns the number of children of this object.
DisplayObjectContainer
 InheritedopaqueBackground : Object
Specifies whether the display object is opaque with a certain background color.
DisplayObject
 Inheritedowner : DisplayObjectContainer
The owner of this IVisualElement object.
UIComponent
 Inheritedparent : DisplayObjectContainer
[override] [read-only] The parent container or component for this component.
UIComponent
 InheritedparentApplication : Object
[read-only] A reference to the Application object that contains this UIComponent instance.
UIComponent
 InheritedparentDocument : Object
[read-only] A reference to the parent document object for this UIComponent.
UIComponent
  percentComplete : Number
[read-only] Percentage of process that is completed.The range is 0 to 100.
ProgressBar
 InheritedpercentHeight : Number
Number that specifies the height of a component as a percentage of its parent's size.
UIComponent
 InheritedpercentWidth : Number
Number that specifies the width of a component as a percentage of its parent's size.
UIComponent
 InheritedpostLayoutTransformOffsets : mx.geom:TransformOffsets
Defines a set of adjustments that can be applied to the object's transform in a way that is invisible to its parent's layout.
UIComponent
 InheritedprocessedDescriptors : Boolean
Set to true after immediate or deferred child creation, depending on which one happens.
UIComponent
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
 Inheritedrepeater : IRepeater
[read-only] A reference to the Repeater object in the parent document that produced this UIComponent.
UIComponent
 InheritedrepeaterIndex : int
[read-only] The index of the item in the data provider of the Repeater that produced this UIComponent.
UIComponent
 InheritedrepeaterIndices : Array
An Array containing the indices of the items in the data provider of the Repeaters in the parent document that produced this UIComponent.
UIComponent
 Inheritedrepeaters : Array
An Array containing references to the Repeater objects in the parent document that produced this UIComponent.
UIComponent
 Inheritedright : Object
The horizontal distance in pixels from the right edge of the component to the anchor target's right edge.
UIComponent
 Inheritedroot : DisplayObject
[read-only] For a display object in a loaded SWF file, the root property is the top-most display object in the portion of the display list's tree structure represented by that SWF file.
DisplayObject
 Inheritedrotation : Number
[override] Indicates the rotation of the DisplayObject instance, in degrees, from its original orientation.
UIComponent
 InheritedrotationX : Number
[override] Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
UIComponent
 InheritedrotationY : Number
[override] Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
UIComponent
 InheritedrotationZ : Number
[override] Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
UIComponent
 Inheritedscale9Grid : Rectangle
The current scaling grid that is in effect.
DisplayObject
 InheritedscaleX : Number
[override] Number that specifies the horizontal scaling factor.
UIComponent
 InheritedscaleY : Number
[override] Number that specifies the vertical scaling factor.
UIComponent
 InheritedscaleZ : Number
[override] Number that specifies the scaling factor along the z axis.
UIComponent
 Inheritedscreen : Rectangle
[read-only] Returns an object that contains the size and position of the base drawing surface for this object.
UIComponent
 InheritedscrollRect : Rectangle
The scroll rectangle bounds of the display object.
DisplayObject
 InheritedshowInAutomationHierarchy : Boolean
A flag that determines if an automation object shows in the automation hierarchy.
UIComponent
 InheritedsoundTransform : flash.media:SoundTransform
Controls sound within this sprite.
Sprite
  source : Object
Refers to the control that the ProgressBar is measuring the progress of.
ProgressBar
 Inheritedstage : Stage
[read-only] The Stage of the display object.
DisplayObject
 Inheritedstates : Array
The view states that are defined for this component.
UIComponent
 InheritedstyleDeclaration : CSSStyleDeclaration
Storage for the inline inheriting styles on this object.
UIComponent
 InheritedstyleManager : IStyleManager2
[read-only] Returns the StyleManager instance used by this component.
UIComponent
 InheritedstyleName : Object
The class style used by this component.
UIComponent
 InheritedstyleParent : IAdvancedStyleClient
[read-only] A component's parent is used to evaluate descendant selectors.
UIComponent
 InheritedsystemManager : ISystemManager
Returns the SystemManager object used by this component.
UIComponent
 InheritedtabChildren : Boolean
Determines whether the children of the object are tab enabled.
DisplayObjectContainer
 InheritedtabEnabled : Boolean
Specifies whether this object is in the tab order.
InteractiveObject
 InheritedtabFocusEnabled : Boolean
A flag that indicates whether this object can receive focus via the TAB key This is similar to the tabEnabled property used by the Flash Player. This is usually true for components that handle keyboard input, but some components in controlbars have them set to false because they should not steal focus from another component like an editor.
UIComponent
 InheritedtabIndex : int
Specifies the tab ordering of objects in a SWF file.
InteractiveObject
 InheritedtextSnapshot : flash.text:TextSnapshot
[read-only] Returns a TextSnapshot object for this DisplayObjectContainer instance.
DisplayObjectContainer
 InheritedtoolTip : String
Text to display in the ToolTip.
UIComponent
 Inheritedtop : Object
The vertical distance in pixels from the top edge of the component to the anchor target's top edge.
UIComponent
 Inheritedtransform : flash.geom:Transform
An object with properties pertaining to a display object's matrix, color transform, and pixel bounds.
DisplayObject
 InheritedtransformX : Number
Sets the x coordinate for the transform center of the component.
UIComponent
 InheritedtransformY : Number
Sets the y coordinate for the transform center of the component.
UIComponent
 InheritedtransformZ : Number
Sets the z coordinate for the transform center of the component.
UIComponent
 Inheritedtransitions : Array
An Array of Transition objects, where each Transition object defines a set of effects to play when a view state change occurs.
UIComponent
 InheritedtweeningProperties : Array
Array of properties that are currently being tweened on this object.
UIComponent
 Inheriteduid : String
A unique identifier for the object.
UIComponent
 InheritedupdateCompletePendingFlag : Boolean
A flag that determines if an object has been through all three phases of layout validation (provided that any were required).
UIComponent
 InheriteduseHandCursor : Boolean
A Boolean value that indicates whether the pointing hand (hand cursor) appears when the mouse rolls over a sprite in which the buttonMode property is set to true.
Sprite
 InheritedvalidationSubField : String
Used by a validator to associate a subfield with this component.
UIComponent
  value : Number
[read-only] Read-only property that contains the amount of progress that has been made - between the minimum and maximum values.
ProgressBar
 InheritedverticalCenter : Object
The vertical distance in pixels from the center of the component to the center of the anchor target's content area.
UIComponent
 Inheritedvisible : Boolean
[override] Whether or not the display object is visible.
UIComponent
 Inheritedwidth : Number
[override] Number that specifies the width of the component, in pixels, in the parent's coordinates.
UIComponent
 Inheritedx : Number
[override] Number that specifies the component's horizontal position, in pixels, within its parent container.
UIComponent
 Inheritedy : Number
[override] Number that specifies the component's vertical position, in pixels, within its parent container.
UIComponent
 Inheritedz : Number
[override] Indicates the z coordinate position along the z-axis of the DisplayObject instance relative to the 3D parent container.
UIComponent
Protected Properties
 PropertyDefined By
 InheritedcurrentCSSState : String
[read-only] The state to be used when matching CSS pseudo-selectors.
UIComponent
 InheritedhasComplexLayoutMatrix : Boolean
[read-only] Returns true if the UIComponent has any non-translation (x,y) transform properties.
UIComponent
 InheritedresourceManager : IResourceManager
[read-only] A reference to the object which manages all of the application's localized resources.
UIComponent
 InheritedunscaledHeight : Number
[read-only] A convenience method for determining the unscaled height of the component.
UIComponent
 InheritedunscaledWidth : Number
[read-only] A convenience method for determining the unscaled width of the component All of a component's drawing and child layout should be done within a bounding rectangle of this width, which is also passed as an argument to updateDisplayList().
UIComponent
Public Methods
 MethodDefined By
  
Constructor.
ProgressBar
 Inherited
Adds a child DisplayObject instance to this DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
Adds a child DisplayObject instance to this DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.
EventDispatcher
 Inherited
Indicates whether the security restrictions would cause any display objects to be omitted from the list returned by calling the DisplayObjectContainer.getObjectsUnderPoint() method with the specified point point.
DisplayObjectContainer
 Inherited
callLater(method:Function, args:Array = null):void
Queues a function to be called later.
UIComponent
 Inherited
Deletes a style property from this component instance.
UIComponent
 Inherited
Determines whether the specified display object is a child of the DisplayObjectContainer instance or the instance itself.
DisplayObjectContainer
 Inherited
Converts a Point object from content coordinates to global coordinates.
UIComponent
 Inherited
Converts a Point object from content to local coordinates.
UIComponent
 Inherited
Returns a set of properties that identify the child within this container.
UIComponent
 Inherited
Returns a set of properties that identify the child within this container.
UIComponent
 Inherited
Creates an id reference to this IUIComponent object on its parent document object.
UIComponent
 Inherited
Deletes the id reference to this IUIComponent object on its parent document object.
UIComponent
 Inherited
Returns a UITextFormat object corresponding to the text styles for this UIComponent.
UIComponent
 Inherited
[override] Dispatches an event into the event flow.
UIComponent
 Inherited
Shows or hides the focus indicator around this component.
UIComponent
 Inherited
drawRoundRect(x:Number, y:Number, w:Number, h:Number, r:Object = null, c:Object = null, alpha:Object = null, rot:Object = null, gradient:String = null, ratios:Array = null, hole:Object = null):void
Programmatically draws a rectangle into this skin's Graphics object.
UIComponent
 Inherited
Called by the effect instance when it stops playing on the component.
UIComponent
 Inherited
Called by the effect instance when it starts playing on the component.
UIComponent
 Inherited
Ends all currently playing effects on the component.
UIComponent
 Inherited
executeBindings(recurse:Boolean = false):void
Executes all the bindings for which the UIComponent object is the destination.
UIComponent
 Inherited
Called after printing is complete.
UIComponent
 Inherited
Provides the automation object at the specified index.
UIComponent
 Inherited
Provides the automation object list .
UIComponent
 Inherited
getBounds(targetCoordinateSpace:DisplayObject):Rectangle
Returns a rectangle that defines the area of the display object relative to the coordinate system of the targetCoordinateSpace object.
DisplayObject
 Inherited
getBoundsXAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Returns the x coordinate of the element's bounds at the specified element size.
UIComponent
 Inherited
getBoundsYAtSize(width:Number, height:Number, postLayoutTransform:Boolean = true):Number
Returns the y coordinate of the element's bounds at the specified element size.
UIComponent
 Inherited
Returns the child display object instance that exists at the specified index.
DisplayObjectContainer
 Inherited
Returns the child display object that exists with the specified name.
DisplayObjectContainer
 Inherited
Returns the index position of a child DisplayObject instance.
DisplayObjectContainer
 Inherited
Finds the type selectors for this UIComponent instance.
UIComponent
 Inherited
getConstraintValue(constraintName:String):*
Returns a layout constraint value, which is the same as getting the constraint style for this component.
UIComponent
 Inherited
A convenience method for determining whether to use the explicit or measured height
UIComponent
 Inherited
A convenience method for determining whether to use the explicit or measured width
UIComponent
 Inherited
Gets the object that currently has focus.
UIComponent
 Inherited
getLayoutBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's layout height.
UIComponent
 Inherited
getLayoutBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's layout width.
UIComponent
 Inherited
getLayoutBoundsX(postLayoutTransform:Boolean = true):Number
Returns the x coordinate that the element uses to draw on screen.
UIComponent
 Inherited
getLayoutBoundsY(postLayoutTransform:Boolean = true):Number
Returns the y coordinate that the element uses to draw on screen.
UIComponent
 Inherited
Returns the transform matrix that is used to calculate the component's layout relative to its siblings.
UIComponent
 Inherited
Returns the layout transform Matrix3D for this element.
UIComponent
 Inherited
getMaxBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's maximum height.
UIComponent
 Inherited
getMaxBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's maximum width.
UIComponent
 Inherited
getMinBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's minimum height.
UIComponent
 Inherited
getMinBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's minimum width.
UIComponent
 Inherited
Returns an array of objects that lie under the specified point and are children (or grandchildren, and so on) of this DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
getPreferredBoundsHeight(postLayoutTransform:Boolean = true):Number
Returns the element's preferred height.
UIComponent
 Inherited
getPreferredBoundsWidth(postLayoutTransform:Boolean = true):Number
Returns the element's preferred width.
UIComponent
 Inherited
getRect(targetCoordinateSpace:DisplayObject):Rectangle
Returns a rectangle that defines the boundary of the display object, based on the coordinate system defined by the targetCoordinateSpace parameter, excluding any strokes on shapes.
DisplayObject
 Inherited
getRepeaterItem(whichRepeater:int = -1):Object
Returns the item in the dataProvider that was used by the specified Repeater to produce this Repeater, or null if this Repeater isn't repeated.
UIComponent
 Inherited
getStyle(styleProp:String):*
Gets a style property that has been set anywhere in this component's style lookup chain.
UIComponent
 Inherited
Converts a Point object from global to content coordinates.
UIComponent
 Inherited
Converts the point object from the Stage (global) coordinates to the display object's (local) coordinates.
DisplayObject
 Inherited
Converts a two-dimensional point from the Stage (global) coordinates to a three-dimensional display object's (local) coordinates.
DisplayObject
 Inherited
Checks whether the EventDispatcher object has any listeners registered for a specific type of event.
EventDispatcher
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Determines whether the specified state has been defined on this UIComponent.
UIComponent
 Inherited
Evaluates the bounding box of the display object to see if it overlaps or intersects with the bounding box of the obj display object.
DisplayObject
 Inherited
hitTestPoint(x:Number, y:Number, shapeFlag:Boolean = false):Boolean
Evaluates the display object to see if it overlaps or intersects with the point specified by the x and y parameters.
DisplayObject
 Inherited
Returns a box Matrix which can be passed to the drawRoundRect() method as the rot parameter when drawing a horizontal gradient.
UIComponent
 Inherited
Initializes the internal structure of this component.
UIComponent
 Inherited
Initializes various properties which keep track of repeated instances of this component.
UIComponent
 Inherited
Marks a component so that its updateDisplayList() method gets called during a later screen update.
UIComponent
 Inherited
Called by a component's items to indicate that their depth property has changed.
UIComponent
 Inherited
Marks a component so that its commitProperties() method gets called during a later screen update.
UIComponent
 Inherited
Marks a component so that its measure() method gets called during a later screen update.
UIComponent
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Converts a three-dimensional point of the three-dimensional display object's (local) coordinates to a two-dimensional point in the Stage (global) coordinates.
DisplayObject
 Inherited
Converts a Point object from local to content coordinates.
UIComponent
 Inherited
Converts the point object from the display object's (local) coordinates to the Stage (global) coordinates.
DisplayObject
 Inherited
Returns true if cssState matches currentCSSState.
UIComponent
 Inherited
Determines whether this instance is the same as, or is a subclass of, the given type.
UIComponent
 Inherited
Measures the specified HTML text, which can contain HTML tags such as <font> and <b>, assuming that it is displayed in a single-line UITextField using a UITextFormat determined by the styles of this UIComponent.
UIComponent
 Inherited
Measures the specified text, assuming that it is displayed in a single-line UITextField (or UIFTETextField) using a UITextFormat determined by the styles of this UIComponent.
UIComponent
 Inherited
Moves the component to a specified position within its parent.
UIComponent
 Inherited
Propagates style changes to the children.
UIComponent
 Inherited
Returns true if the chain of owner properties points from child to this UIComponent.
UIComponent
 Inherited
Called by Flex when a UIComponent object is added to or removed from a parent.
UIComponent
 Inherited
Prepares an IFlexDisplayObject for printing.
UIComponent
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Builds or rebuilds the CSS style cache for this component and, if the recursive parameter is true, for all descendants of this component as well.
UIComponent
 Inherited
For each effect event, registers the EffectManager as one of the event listeners.
UIComponent
 Inherited
Removes the specified child DisplayObject instance from the child list of the DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
Removes a child DisplayObject from the specified index position in the child list of the DisplayObjectContainer.
DisplayObjectContainer
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object.
EventDispatcher
 Inherited
Replays the specified event.
UIComponent
 Inherited
Resolves a child by using the id provided.
UIComponent
 Inherited
[static] Resumes the background processing of methods queued by callLater(), after a call to suspendBackgroundProcessing().
UIComponent
 Inherited
Sizes the object.
UIComponent
 Inherited
Changes the position of an existing child in the display object container.
DisplayObjectContainer
 Inherited
setConstraintValue(constraintName:String, value:*):void
Sets a layout constraint value, which is the same as setting the constraint style for this component.
UIComponent
 Inherited
setCurrentState(stateName:String, playTransition:Boolean = true):void
Set the current state.
UIComponent
 Inherited
Sets the focus to this component.
UIComponent
 Inherited
setLayoutBoundsPosition(x:Number, y:Number, postLayoutTransform:Boolean = true):void
Sets the coordinates that the element uses to draw on screen.
UIComponent
 Inherited
setLayoutBoundsSize(width:Number, height:Number, postLayoutTransform:Boolean = true):void
Sets the layout size of the element.
UIComponent
 Inherited
setLayoutMatrix(value:Matrix, invalidateLayout:Boolean):void
Sets the transform Matrix that is used to calculate the component's layout size and position relative to its siblings.
UIComponent
 Inherited
setLayoutMatrix3D(value:Matrix3D, invalidateLayout:Boolean):void
Sets the transform Matrix3D that is used to calculate the component's layout size and position relative to its siblings.
UIComponent
  
Sets the state of the bar to reflect the amount of progress made when using manual mode.
ProgressBar
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
setStyle(styleProp:String, newValue:*):void
Sets a style property on this component instance.
UIComponent
 Inherited
setVisible(value:Boolean, noEvent:Boolean = false):void
Called when the visible property changes.
UIComponent
 Inherited
startDrag(lockCenter:Boolean = false, bounds:Rectangle = null):void
Lets the user drag the specified sprite.
Sprite
 Inherited
Ends the startDrag() method.
Sprite
 Inherited
Detects changes to style properties.
UIComponent
 Inherited
Flex calls the stylesInitialized() method when the styles for a component are first initialized.
UIComponent
 Inherited
[static] Blocks the background processing of methods queued by callLater(), until resumeBackgroundProcessing() is called.
UIComponent
 Inherited
Swaps the z-order (front-to-back order) of the two specified child objects.
DisplayObjectContainer
 Inherited
swapChildrenAt(index1:int, index2:int):void
Swaps the z-order (front-to-back order) of the child objects at the two specified index positions in the child list.
DisplayObjectContainer
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
[override] Returns a string indicating the location of this object within the hierarchy of DisplayObjects in the Application.
FlexSprite
 Inherited
transformAround(transformCenter:Vector3D, scale:Vector3D = null, rotation:Vector3D = null, translation:Vector3D = null, postLayoutScale:Vector3D = null, postLayoutRotation:Vector3D = null, postLayoutTranslation:Vector3D = null, invalidateLayout:Boolean = true):void
A utility method to update the rotation, scale, and translation of the transform while keeping a particular point, specified in the component's own coordinate space, fixed in the parent's coordinate space.
UIComponent
 Inherited
transformPointToParent(localPosition:Vector3D, position:Vector3D, postLayoutPosition:Vector3D):void
A utility method to transform a point specified in the local coordinates of this object to its location in the object's parent's coordinates.
UIComponent
 Inherited
Validates the position and size of children and draws other visuals.
UIComponent
 Inherited
Validate and update the properties and layout of this object and redraw it, if necessary.
UIComponent
 Inherited
Used by layout logic to validate the properties of a component by calling the commitProperties() method.
UIComponent
 Inherited
validateSize(recursive:Boolean = false):void
Validates the measured size of the component If the LayoutManager.invalidateSize() method is called with this ILayoutManagerClient, then the validateSize() method is called when it's time to do measurements.
UIComponent
 Inherited
Handles both the valid and invalid events from a validator assigned to this component.
UIComponent
 Inherited
Returns the primitive value of the specified object.
Object
 Inherited
Returns a box Matrix which can be passed to drawRoundRect() as the rot parameter when drawing a vertical gradient.
UIComponent
 Inherited
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
EventDispatcher
Protected Methods
 MethodDefined By
 Inherited
Adjust the focus rectangle.
UIComponent
 Inherited
Commits the computed matrix built from the combination of the layout matrix and the transform offsets to the flash displayObject's transform.
UIComponent
 Inherited
This is an internal method used by the Flex framework to support the Dissolve effect.
UIComponent
 Inherited
Determines if the call to the measure() method can be skipped.
UIComponent
 Inherited
Performs any final processing after child objects are created.
UIComponent
 Inherited
Processes the properties set on the component.
UIComponent
 Inherited
Create child objects of the component.
UIComponent
 Inherited
Creates a new object using a context based on the embedded font being used.
UIComponent
 Inherited
Creates the object using a given moduleFactory.
UIComponent
 Inherited
dispatchPropertyChangeEvent(prop:String, oldValue:*, value:*):void
Helper method for dispatching a PropertyChangeEvent when a property is updated.
UIComponent
 Inherited
The event handler called when a UIComponent object gets focus.
UIComponent
 Inherited
The event handler called when a UIComponent object loses focus.
UIComponent
 Inherited
Initializes the implementation and storage of some of the less frequently used advanced layout features of a component.
UIComponent
 Inherited
Finalizes the initialization of this component.
UIComponent
 Inherited
Initializes this component's accessibility code.
UIComponent
 Inherited
Helper method to invalidate parent size and display list if this object affects its layout (includeInLayout is true).
UIComponent
 Inherited
Typically overridden by components containing UITextField objects, where the UITextField object gets focus.
UIComponent
 Inherited
The event handler called for a keyDown event.
UIComponent
 Inherited
The event handler called for a keyUp event.
UIComponent
 Inherited
Calculates the default size, and optionally the default minimum size, of the component.
UIComponent
 Inherited
This method is called when a UIComponent is constructed, and again whenever the ResourceManager dispatches a "change" Event to indicate that the localized resources have changed in some way.
UIComponent
 Inherited
setStretchXY(stretchX:Number, stretchY:Number):void
Specifies a transform stretch factor in the horizontal and vertical direction.
UIComponent
 Inherited
stateChanged(oldState:String, newState:String, recursive:Boolean):void
This method is called when a state changes to check whether state-specific styles apply to this component.
UIComponent
 Inherited
updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
Draws the object and/or sizes and positions its children.
UIComponent
Events
 Event Summary Defined By
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active.EventDispatcher
 InheritedDispatched when the component is added to a container as a content child by using the addChild(), addChildAt(), addElement(), or addElementAt() method.UIComponent
 InheritedDispatched when a display object is added to the display list.DisplayObject
 InheritedDispatched when a display object is added to the on stage display list, either directly or through the addition of a sub tree in which the display object is contained.DisplayObject
 InheritedDispatched when the user selects 'Clear' (or 'Delete') from the text context menu.InteractiveObject
 InheritedDispatched when a user presses and releases the main button of the user's pointing device over the same InteractiveObject.InteractiveObject
  Dispatched when the load completes.ProgressBar
 InheritedDispatched when a user gesture triggers the context menu associated with this interactive object in an AIR application.InteractiveObject
 InheritedDispatched when the user activates the platform specific accelerator key combination for a copy operation or selects 'Copy' from the text context menu.InteractiveObject
 InheritedDispatched when the component has finished its construction, property processing, measuring, layout, and drawing.UIComponent
 InheritedDispatched after the view state has changed.UIComponent
 InheritedDispatched after the currentState property changes, but before the view state changes.UIComponent
 InheritedDispatched when the user activates the platform specific accelerator key combination for a cut operation or selects 'Cut' from the text context menu.InteractiveObject
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive.EventDispatcher
 InheritedDispatched when a user presses and releases the main button of a pointing device twice in rapid succession over the same InteractiveObject when that object's doubleClickEnabled flag is set to true.InteractiveObject
 InheritedDispatched by the drag initiator (the component that is the source of the data being dragged) when the drag operation completes, either when you drop the dragged data onto a drop target or when you end the drag-and-drop operation without performing a drop.UIComponent
 InheritedDispatched by the drop target when the user releases the mouse over it.UIComponent
 InheritedDispatched by a component when the user moves the mouse over the component during a drag operation.UIComponent
 InheritedDispatched by the component when the user drags outside the component, but does not drop the data onto the target.UIComponent
 InheritedDispatched by a component when the user moves the mouse while over the component during a drag operation.UIComponent
 InheritedDispatched by the drag initiator when starting a drag operation.UIComponent
 InheritedDispatched after an effect ends.UIComponent
 InheritedDispatched just before an effect starts.UIComponent
 InheritedDispatched after an effect is stopped, which happens only by a call to stop() on the effect.UIComponent
 Inherited[broadcast event] Dispatched when the playhead is entering a new frame.DisplayObject
 InheritedDispatched after the component has entered a view state.UIComponent
 Inherited[broadcast event] Dispatched when the playhead is exiting the current frame.DisplayObject
 InheritedDispatched just before the component exits a view state.UIComponent
 InheritedDispatched after a display object gains focus.InteractiveObject
 InheritedDispatched after a display object loses focus.InteractiveObject
 Inherited[broadcast event] Dispatched after the constructors of frame display objects have run but before frame scripts have run.DisplayObject
  Dispatched when an object's state changes from visible to invisible.ProgressBar
 InheritedDispatched when the component has finished its construction and has all initialization properties set.UIComponent
 InheritedDispatched when a component is monitored by a Validator and the validation failed.UIComponent
 InheritedDispatched when the user presses a key.InteractiveObject
 InheritedDispatched when the user attempts to change focus by using keyboard navigation.InteractiveObject
 InheritedDispatched when the user releases a key.InteractiveObject
 InheritedDispatched when a user presses and releases the middle button of the user's pointing device over the same InteractiveObject.InteractiveObject
 InheritedDispatched when a user presses the middle pointing device button over an InteractiveObject instance.InteractiveObject
 InheritedDispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 InheritedDispatched when a user presses the pointing device button over an InteractiveObject instance.InteractiveObject
 InheritedDispatched from a component opened using the PopUpManager when the user clicks outside it.UIComponent
 InheritedDispatched when the user attempts to change focus by using a pointer device.InteractiveObject
 InheritedDispatched when a user moves the pointing device while it is over an InteractiveObject.InteractiveObject
 InheritedDispatched when the user moves a pointing device away from an InteractiveObject instance.InteractiveObject
 InheritedDispatched when the user moves a pointing device over an InteractiveObject instance.InteractiveObject
 InheritedDispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 InheritedDispatched when a mouse wheel is spun over an InteractiveObject instance.InteractiveObject
 InheritedDispatched from a component opened using the PopUpManager when the user scrolls the mouse wheel outside it.UIComponent
 InheritedDispatched when the object has moved.UIComponent
 InheritedDispatched by the drag initiator InteractiveObject when the user releases the drag gesture.InteractiveObject
 InheritedDispatched by the target InteractiveObject when a dragged object is dropped on it and the drop has been accepted with a call to DragManager.acceptDragDrop().InteractiveObject
 InheritedDispatched by an InteractiveObject when a drag gesture enters its boundary.InteractiveObject
 InheritedDispatched by an InteractiveObject when a drag gesture leaves its boundary.InteractiveObject
 InheritedDispatched by an InteractiveObject continually while a drag gesture remains within its boundary.InteractiveObject
 InheritedDispatched at the beginning of a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call.InteractiveObject
 InheritedDispatched during a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call.InteractiveObject
 InheritedDispatched when the user activates the platform specific accelerator key combination for a paste operation or selects 'Paste' from the text context menu.InteractiveObject
 InheritedDispatched at the beginning of the component initialization sequence.UIComponent
  Dispatched as content loads in event or polled mode.ProgressBar
 InheritedDispatched when the component is removed from a container as a content child by using the removeChild(), removeChildAt(), removeElement(), or removeElementAt() method.UIComponent
 InheritedDispatched when a display object is about to be removed from the display list.DisplayObject
 InheritedDispatched when a display object is about to be removed from the display list, either directly or through the removal of a sub tree in which the display object is contained.DisplayObject
 Inherited[broadcast event] Dispatched when the display list is about to be updated and rendered.DisplayObject
 InheritedDispatched when the component is resized.UIComponent
 InheritedDispatched when a user presses and releases the right button of the user's pointing device over the same InteractiveObject.InteractiveObject
 InheritedDispatched when a user presses the pointing device button over an InteractiveObject instance.InteractiveObject
 InheritedDispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 InheritedDispatched when the user moves a pointing device away from an InteractiveObject instance.InteractiveObject
 InheritedDispatched when the user moves a pointing device over an InteractiveObject instance.InteractiveObject
 InheritedDispatched when the user activates the platform specific accelerator key combination for a select all operation or selects 'Select All' from the text context menu.InteractiveObject
  Dispatched when the component becomes visible.ProgressBar
 InheritedDispatched when the value of the object's tabChildren flag changes.InteractiveObject
 InheritedDispatched when the object's tabEnabled flag changes.InteractiveObject
 InheritedDispatched when the value of the object's tabIndex property changes.InteractiveObject
 InheritedDispatched when a user enters one or more characters of text.InteractiveObject
 InheritedDispatched by the component when it is time to create a ToolTip.UIComponent
 InheritedDispatched by the component when its ToolTip has been hidden and is to be discarded soon.UIComponent
 InheritedDispatched by the component when its ToolTip is about to be hidden.UIComponent
 InheritedDispatched by the component when its ToolTip is about to be shown.UIComponent
 InheritedDispatched by the component when its ToolTip has been shown.UIComponent
 InheritedDispatched by a component whose toolTip property is set, as soon as the user moves the mouse over it.UIComponent
 InheritedDispatched when an object has had its commitProperties(), measure(), and updateDisplayList() methods called (if needed).UIComponent
 InheritedDispatched when a component is monitored by a Validator and the validation succeeded.UIComponent
 InheritedDispatched when values are changed programmatically or by user interaction.UIComponent
Styles

Styles are either common or associated with a specific theme. If the style is common, it can be used with any theme. If a style is associated with a specific theme, it can only be used if your application uses that theme.

Common Styles
 Style Description Defined By
  
barSkin
Type: Class CSS Inheritance: no
Skin style for a determinate progress bar. The default value for the Halo theme is mx.skins.halo.ProgressBarSkin. The default value for the Spark theme is mx.skins.spark.ProgressBarSkin.
ProgressBar
 InheritedType: String CSS Inheritance: no
The vertical distance in pixels from the top edge of the content area to the control's baseline position.
UIComponent
 InheritedType: String CSS Inheritance: no
The vertical distance, in pixels, from the bottom edge of the component to the bottom edge of its parent container's content area.
UIComponent
  
color
Type: uint Format: Color CSS Inheritance: yes
Color of text in the component, including the component label. The default value for the Halo theme is 0x0B333C. The default value for the Spark theme is 0x000000.
ProgressBar
  
direction
Type: String CSS Inheritance: yes
The directionality of the text displayed by the component.

The allowed values are "ltr" for left-to-right text, as in Latin-style scripts, and "rtl" for right-to-left text, as in Arabic and Hebrew.

FTE and TLF use this value in their bidirectional text layout algorithm, which maps Unicode character order to glyph order.

Note: This style only applies when an MX component specifies UIFTETextField as its textFieldClass.

The direction also affects the alignment of the text within the bounds of the TLFTextField. It does not, however, affect the the placement of the TLFTextField within the component.

The default value is "ltr".
ProgressBar
  
disabledColor
Type: uint Format: Color CSS Inheritance: yes
Color of text in the component if it is disabled. The default value is 0xAAB3B3.
ProgressBar
 InheritedType: uint Format: Color CSS Inheritance: yes
Color of the component highlight when validation fails.
UIComponent
 InheritedType: String CSS Inheritance: no
Blend mode used by the focus rectangle.
UIComponent
 InheritedType: Class CSS Inheritance: no
Skin used to draw the focus rectangle.
UIComponent
 InheritedType: Number Format: Length CSS Inheritance: no
Thickness, in pixels, of the focus rectangle outline.
UIComponent
  
fontAntiAliasType
Type: String CSS Inheritance: yes
Sets the antiAliasType property of internal TextFields. The possible values are "normal" (flash.text.AntiAliasType.NORMAL) and "advanced" (flash.text.AntiAliasType.ADVANCED).

The default value is "advanced", which enables advanced anti-aliasing for the font. Set to "normal" to disable the advanced anti-aliasing.

This style has no effect for system fonts.

This style applies to all the text in a TextField subcontrol; you cannot apply it to some characters and not others.

The default value is "advanced".

See also

ProgressBar
  
fontFamily
Type: String CSS Inheritance: yes
Name of the font to use. Unlike in a full CSS implementation, comma-separated lists are not supported. You can use any font family name. If you specify a generic font name, it is converted to an appropriate device font. The default font for the Halo theme is "Verdana". The default font for the Spark theme is "Arial".
ProgressBar
  
fontGridFitType
Type: String CSS Inheritance: yes
Sets the gridFitType property of internal TextFields that represent text in Flex controls. The possible values are "none" (flash.text.GridFitType.NONE), "pixel" (flash.text.GridFitType.PIXEL), and "subpixel" (flash.text.GridFitType.SUBPIXEL).

This property only applies when you are using an embedded font and the fontAntiAliasType property is set to "advanced".

This style has no effect for system fonts.

This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others.

The default value is "pixel".

See also

ProgressBar
  
fontSharpness
Type: Number CSS Inheritance: yes
Sets the sharpness property of internal TextFields that represent text in Flex controls. This property specifies the sharpness of the glyph edges. The possible values are Numbers from -400 through 400.

This property only applies when you are using an embedded font and the fontAntiAliasType property is set to "advanced".

This style has no effect for system fonts.

This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others.

The default value is 0.

See also

ProgressBar
  
fontSize
Type: Number Format: Length CSS Inheritance: yes
Height of the text, in pixels. In the Halo theme, the default value is 10 for all controls except the ColorPicker control. For the Halo themed ColorPicker control, the default value is 11. In the Spark theme, the default value is 12 for all controls except the ColorPicker control. For the Spark themed ColorPicker control, the default value is 11.
ProgressBar
  
fontStyle
Type: String CSS Inheritance: yes
Determines whether the text is italic font. Recognized values are "normal" and "italic". The default value is "normal".
ProgressBar
  
fontThickness
Type: Number CSS Inheritance: yes
Sets the thickness property of internal TextFields that represent text in Flex controls. This property specifies the thickness of the glyph edges. The possible values are Numbers from -200 to 200.

This property only applies when you are using an embedded font and the fontAntiAliasType property is set to "advanced".

This style has no effect on system fonts.

This style applies to all the text in a TextField subcontrol; you can't apply it to some characters and not others.

The default value is 0.

See also

ProgressBar
  
fontWeight
Type: String CSS Inheritance: yes
Determines whether the text is boldface. Recognized values are normal and bold. The default value for Button controls is bold. The default value for all other controls is normal.
ProgressBar
 InheritedType: String CSS Inheritance: no
The horizontal distance in pixels from the center of the component's content area to the center of the component.
UIComponent
  
horizontalGap
Type: Number Format: Length CSS Inheritance: no
Number of pixels between children in the horizontal direction. The default value depends on the component class; if not overridden for the class, the default value is 8.
ProgressBar
  
indeterminateMoveInterval
Type: Number CSS Inheritance: no
The number of pixels to move the indeterminate progress bar for each indeterminate loop. Once the progress bar has moved the specified number of pixels, it gets respositioned back to its starting point. A value of 0 means that the bar is not moved. The default value for the Halo theme is 28. The default value for the Spark theme is 14.
ProgressBar
  
indeterminateSkin
Type: Class CSS Inheritance: no
Skin style for an indeterminate progress bar. The default value for the Halo theme is mx.skins.halo.ProgressIndeterminateSkin. The default value for the Spark theme is mx.skins.spark.ProgressIndeterminateSkin.
ProgressBar
  
kerning
Type: Boolean CSS Inheritance: yes
A Boolean value that indicates whether kerning is enabled (true) or disabled (false). Kerning adjusts the gap between certain character pairs to improve readability, and should be used only when necessary, such as with headings in large fonts. Kerning is supported for embedded fonts only. Certain fonts, such as Verdana, and monospaced fonts, such as Courier New, do not support kerning. The default value is false.
ProgressBar
  
labelWidth
Type: Number Format: Length CSS Inheritance: yes
The width of the label in pixels. If the value is NaN, the ProgressBar control sets it to the width of the control. The default value is NaN.
ProgressBar
  
leading
Type: Number Format: Length CSS Inheritance: yes
Additional vertical space between lines of text.

The default value is 2.

The default value for the ComboBox control is 0.

ProgressBar
 InheritedType: String CSS Inheritance: no
The horizontal distance, in pixels, from the left edge of the component to the left edge of its parent container's content area.
UIComponent
  
letterSpacing
Type: Number CSS Inheritance: yes
The number of additional pixels to appear between each character. A positive value increases the character spacing beyond the normal spacing, while a negative value decreases it. The default value is 0.
ProgressBar
  
locale
Type: String CSS Inheritance: yes
The locale of the text displayed by this component.

FTE and TLF use this locale to map Unicode characters to font glyphs and to find fallback fonts.

Note: This style only applies when an MX component specifies UIFTETextField as its textFieldClass.

The default value is "en".
ProgressBar
  
maskSkin
Type: Class CSS Inheritance: no
Skin style for the mask of the determinate and indeterminate bars. The default value for the Halo theme is mx.skins.halo.ProgressMaskSkin. The default value for the Spark theme is mx.skins.spark.ProgressMaskSkin.
ProgressBar
  
paddingLeft
Type: Number Format: Length CSS Inheritance: no
Number of pixels between the component's left border and the left edge of its content area.

The default value is 0.

The default value for a Button control in the Halo theme is 10 and in the Spark theme is 6.

The default value for the ComboBox control is 5.

The default value for the Form container is 16.

The default value for the Tree control is 2.

ProgressBar
  
paddingRight
Type: Number Format: Length CSS Inheritance: no
Number of pixels between the component's right border and the right edge of its content area.

The default value is 0.

The default value for a Button control in the Halo theme is 10 and in the Spark theme is 6.

The default value for the ComboBox control is 5.

The default value for the Form container is 16.

ProgressBar
 InheritedType: String CSS Inheritance: no
The horizontal distance, in pixels, from the right edge of the component to the right edge of its parent container's content area.
UIComponent
  
textAlign
Type: String CSS Inheritance: yes
Alignment of text within a container. Possible values are "left", "right", or "center".

The default value for most components is "left". For the FormItem component, the default value is "right". For the Button, LinkButton, and AccordionHeader components, the default value is "center", and this property is only recognized when the labelPlacement property is set to "left" or "right". If labelPlacement is set to "top" or "bottom", the text and any icon are centered.

ProgressBar
  
textDecoration
Type: String CSS Inheritance: yes
Determines whether the text is underlined. Possible values are "none" and "underline". The default value is "none".
ProgressBar
  
textFieldClass
Type: Class CSS Inheritance: no
The class implementing IUITextField that is used by this component to render text.

It can be set to either the mx.core.UITextField class (to use the classic TextField class built into Flash Player) or the mx.core.UIFTETextField class (to use the Text Layout Framework to get improved text rendering, including bidirectional layout).

The default value is mx.core.UITextField.
ProgressBar
  
textIndent
Type: Number Format: Length CSS Inheritance: yes
Offset of first line of text from the left side of the container, in pixels. The default value is 0.
ProgressBar
 InheritedType: String CSS Inheritance: no
The vertical distance, in pixels, from the top edge of the component to the top edge of its parent container's content area.
UIComponent
  
trackHeight
Type: Number Format: Length CSS Inheritance: no
The height of the track in pixels. If the value is NaN, then use the height of the skin specified by the trackSkin property. The default value is NaN.
ProgressBar
  
trackSkin
Type: Class CSS Inheritance: no
Skin style for the progress indicator track. The default value for the Halo theme is mx.skins.halo.ProgressTrackSkin. The default value for the Spark theme is mx.skins.spark.ProgressBarTrackSkin.
ProgressBar
 InheritedType: String CSS Inheritance: no
The vertical distance in pixels from the center of the component's content area to the center of the component.
UIComponent
  
verticalGap
Type: Number Format: Length CSS Inheritance: no
Number of pixels between children in the vertical direction. The default value depends on the component class; if not overridden for the class, the default value is 6.
ProgressBar
Spark Theme Styles
 Style Description Defined By
 InheritedType: uint Format: Color CSS Inheritance: yes Theme: spark
The main color for a component.
UIComponent
Halo Theme Styles
 Style Description Defined By
  
barColor
Type: uint Format: Color CSS Inheritance: yes Theme: halo
Determines the color of a ProgressBar. A ProgressBar is filled with a vertical gradient between this color and a brighter color computed from it. This style has no effect on other components, but can be set on a container to control the appearance of all progress bars found within. The default value is undefined, which means it is not set. In this case, the themeColor style property is used.
ProgressBar
  
borderColor
Type: uint Format: Color CSS Inheritance: no Theme: halo
Black section of a three-dimensional border, or the color section of a two-dimensional border. The default value is 0xB7BABC.
ProgressBar
  
themeColor
Type: uint Format: Color CSS Inheritance: yes Theme: halo
Theme color of the ProgressBar control. Possible values are haloGreen, haloBlue, and haloOrange. Adobe recommends setting the themeColor style in the <mx:Application> tag, instead of in individual controls. The default value is "haloBlue".
ProgressBar
  
trackColors
Type: Array Format: Color CSS Inheritance: no Theme: halo
The colors of the track, as an array of two colors. You can use the same color twice for a solid track color. The default value is [ 0xE6EEEE, 0xE6EEEE ].
ProgressBar
Effects
 Effect Description Defined By
 Inherited Triggering Event: added
Played when the component is added as a child to a Container.
UIComponent
  
completeEffect
Triggering Event: complete
Effect called when Flex dispatches the complete event, which occurs when the load completes.
ProgressBar
 Inherited Triggering Event: creationComplete
Played when the component is created.
UIComponent
 Inherited Triggering Event: focusIn
Played when the component gains keyboard focus.
UIComponent
 Inherited Triggering Event: focusOut
Played when the component loses keyboard focus.
UIComponent
 Inherited Triggering Event: hide
Played when the component becomes invisible.
UIComponent
 Inherited Triggering Event: mouseDown
Played when the user presses the mouse button while over the component.
UIComponent
 Inherited Triggering Event: mouseUp
Played when the user releases the mouse button while over the component.
UIComponent
 Inherited Triggering Event: move
Played when the component is moved.
UIComponent
 Inherited Triggering Event: removed
Played when the component is removed from a Container.
UIComponent
 Inherited Triggering Event: resize
Played when the component is resized.
UIComponent
 Inherited Triggering Event: rollOut
Played when the user rolls the mouse so it is no longer over the component.
UIComponent
 Inherited Triggering Event: rollOver
Played when the user rolls the mouse over the component.
UIComponent
 Inherited Triggering Event: show
Played when the component becomes visible.
UIComponent
Public Constants
 ConstantDefined By
 InheritedDEFAULT_MAX_HEIGHT : Number = 10000
[static] The default value for the maxHeight property.
UIComponent
 InheritedDEFAULT_MAX_WIDTH : Number = 10000
[static] The default value for the maxWidth property.
UIComponent
 InheritedDEFAULT_MEASURED_HEIGHT : Number = 22
[static] The default value for the measuredHeight property.
UIComponent
 InheritedDEFAULT_MEASURED_MIN_HEIGHT : Number = 22
[static] The default value for the measuredMinHeight property.
UIComponent
 InheritedDEFAULT_MEASURED_MIN_WIDTH : Number = 40
[static] The default value for the measuredMinWidth property.
UIComponent
 InheritedDEFAULT_MEASURED_WIDTH : Number = 160
[static] The default value for the measuredWidth property.
UIComponent
Property Detail

conversion

property
conversion:Number

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Number used to convert incoming current bytes loaded value and the total bytes loaded values. Flex divides the current and total values by this property and uses the closest integer that is less than or equal to each value in the label string. A value of 1 does no conversion.

The default value is 1.

This property can be used as the source for data binding. When this property is modified, it dispatches the conversionChanged event.



Implementation
    public function get conversion():Number
    public function set conversion(value:Number):void

direction

property 
direction:String

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Direction in which the fill of the ProgressBar expands toward completion. Valid values in MXML are "right" and "left".

In ActionScript, you use use the following constants to set this property: ProgressBarDirection.RIGHT and ProgressBarDirection.LEFT.

The default value is ProgressBarDirection.RIGHT.

This property can be used as the source for data binding. When this property is modified, it dispatches the directionChanged event.



Implementation
    public function get direction():String
    public function set direction(value:String):void

See also

indeterminate

property 
indeterminate:Boolean

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Whether the ProgressBar control has a determinate or indeterminate appearance. Use an indeterminate appearance when the progress status cannot be determined. If true, the appearance is indeterminate.

The default value is false.

This property can be used as the source for data binding. When this property is modified, it dispatches the indeterminateChanged event.



Implementation
    public function get indeterminate():Boolean
    public function set indeterminate(value:Boolean):void

label

property 
label:String

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Text that accompanies the progress bar. You can include the following special characters in the text string:

  • %1 = current loaded bytes
  • %2 = total bytes
  • %3 = percent loaded
  • %% = "%" character

If a field is unknown, it is replaced by "??". If undefined, the label is not displayed.

If you are in manual mode, you can set the values of these special characters by using the setProgress() method.

The default value is "LOADING %3%%".

This property can be used as the source for data binding. When this property is modified, it dispatches the labelChanged event.



Implementation
    public function get label():String
    public function set label(value:String):void

labelPlacement

property 
labelPlacement:String

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Placement of the label. Valid values in MXML are "right", "left", "bottom", "center", and "top".

In ActionScript, you can use use the following constants to set this property: ProgressBarLabelPlacement.RIGHT, ProgressBarLabelPlacement.LEFT, ProgressBarLabelPlacement.BOTTOM, ProgressBarLabelPlacement.CENTER, and ProgressBarLabelPlacement.TOP.

The default value is ProgressBarLabelPlacement.BOTTOM.

This property can be used as the source for data binding. When this property is modified, it dispatches the labelPlacementChanged event.



Implementation
    public function get labelPlacement():String
    public function set labelPlacement(value:String):void

See also

maximum

property 
maximum:Number

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Largest progress value for the ProgressBar. You can only use this property in manual mode.

The default value is 0.

This property can be used as the source for data binding. When this property is modified, it dispatches the maximumChanged event.



Implementation
    public function get maximum():Number
    public function set maximum(value:Number):void

minimum

property 
minimum:Number

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Smallest progress value for the ProgressBar. This property is set by the developer only in manual mode.

The default value is 0.

This property can be used as the source for data binding. When this property is modified, it dispatches the minimumChanged event.



Implementation
    public function get minimum():Number
    public function set minimum(value:Number):void

mode

property 
mode:String

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Specifies the method used to update the bar. Use one of the following values in MXML:

  • event The control specified by the source property must dispatch progress and completed events. The ProgressBar control uses these events to update its status. The ProgressBar control only updates if the value of the source property extends the EventDispatcher class.
  • polled The source property must specify an object that exposes bytesLoaded and bytesTotal properties. The ProgressBar control calls these methods to update its status.
  • manual You manually update the ProgressBar status. In this mode you specify the maximum and minimum properties and use the setProgress() property method to specify the status. This mode is often used when the indeterminate property is true.

In ActionScript, you can use use the following constants to set this property: ProgressBarMode.EVENT, ProgressBarMode.POLLED, and ProgressBarMode.MANUAL.

The default value is ProgressBarMode.EVENT.

This property can be used as the source for data binding. When this property is modified, it dispatches the modeChanged event.



Implementation
    public function get mode():String
    public function set mode(value:String):void

See also

percentComplete

property 
percentComplete:Number  [read-only]

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Percentage of process that is completed.The range is 0 to 100. Use the setProgress() method to change the percentage.

This property can be used as the source for data binding. When this property is modified, it dispatches the progress event.



Implementation
    public function get percentComplete():Number

source

property 
source:Object

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Refers to the control that the ProgressBar is measuring the progress of. Use this property only in event and polled mode. A typical usage is to set this property to a Loader control.

This property can be used as the source for data binding. When this property is modified, it dispatches the sourceChanged event.



Implementation
    public function get source():Object
    public function set source(value:Object):void

value

property 
value:Number  [read-only]

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Read-only property that contains the amount of progress that has been made - between the minimum and maximum values.

This property can be used as the source for data binding. When this property is modified, it dispatches the change event.



Implementation
    public function get value():Number
Constructor Detail

ProgressBar

()Constructor
public function ProgressBar()

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Constructor.

Method Detail

setProgress

()method
public function setProgress(value:Number, total:Number):void

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Sets the state of the bar to reflect the amount of progress made when using manual mode. The value argument is assigned to the value property and the maximum argument is assigned to the maximum property. The minimum property is not altered.

Parameters

value:Number — Current value.
 
total:Number — Total or target value.

Event Detail

complete

Event
Event Object Type: flash.events.Event
property Event.type = flash.events.Event.COMPLETE

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Dispatched when the load completes.

The Event.COMPLETE constant defines the value of the type property of a complete event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe network object that has completed loading.

hide

Event  
Event Object Type: mx.events.FlexEvent
property FlexEvent.type = mx.events.FlexEvent.HIDE

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Dispatched when an object's state changes from visible to invisible.

The FlexEvent.HIDE constant defines the value of the type property of the event object for a hide event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.

progress

Event  
Event Object Type: flash.events.ProgressEvent
property ProgressEvent.type = flash.events.ProgressEvent.PROGRESS

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Dispatched as content loads in event or polled mode.

Defines the value of the type property of a progress event object.

This event has the following properties:

PropertyValue
bubblesfalse
bytesLoadedThe number of items or bytes loaded at the time the listener processes the event.
bytesTotalThe total number of items or bytes that ultimately will be loaded if the loading process succeeds.
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe object reporting progress.

show

Event  
Event Object Type: mx.events.FlexEvent
property FlexEvent.type = mx.events.FlexEvent.SHOW

Language Version: ActionScript 3.0
Product Version: Flex 3
Runtime Versions: Flash Player 9, AIR 1.1

Dispatched when the component becomes visible.

The FlexEvent.SHOW constant defines the value of the type property of the event object for a show event.

The properties of the event object have the following values:

PropertyValue
bubblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event. For example, if you use myButton.addEventListener() to register an event listener, myButton is the value of the currentTarget.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.
SimpleProgressBar.mxml
<?xml version="1.0" encoding="utf-8"?>
<!-- Simple example to demonstrate the Halo ProgressBar control. -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
        xmlns:s="library://ns.adobe.com/flex/spark"
        xmlns:mx="library://ns.adobe.com/flex/mx">

    <fx:Script>
        <![CDATA[
            private var j:uint = 0;

            // Event handler function to set the value of the 
            // Halo ProgressBar control.
            private function runit():void
            {
                if (j < 100) {
                    j += 10;
                } else if (j >= 100) {
                    j = 0;
                }
                bar.setProgress(j, 100);
                bar.label = "Current Progress: " + j + "%";
            }
        ]]>    
    </fx:Script>

    <s:Panel title="Halo ProgressBar Control Example"
            width="75%" height="75%"  
            horizontalCenter="0" verticalCenter="0">
        <s:VGroup left="10" right="10" top="10" bottom="10">
            <s:Label width="100%" color="blue"
                    text="Click the button to increment the progress bar." />
            <s:Button id="Speed" label="Run" click="runit();"/>

            <mx:ProgressBar id="bar" labelPlacement="bottom" chromeColor="red"
                    minimum="0" visible="true" maximum="100" label="CurrentProgress 0%" 
                    direction="right" mode="manual" width="100%"/>
        </s:VGroup>
    </s:Panel>

</s:Application>