Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
The PropertyChanges class defines the start and end values
for a set of properties of a target component of a transition.
The
start
and
end
fields
of the PropertyChanges class contain the same set of properties,
but with different values.
Target properties that have the same start and end values
are not included in the start
and end
fields.
public var end:Object
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
An Object containing the ending properties of the target
component modified by the change in view state.
For example, for a target
component that is both
moved and resized by a change to the view state, end
contains the ending position and size of the component,
as the following example shows:
{ x: 100, y: 100, width: 200, height: 200 }
public var start:Object
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
An Object containing the starting properties of the target
component modified by the change in view state.
For example, for a target
component that is both
moved and resized by a change to the view state, start
contains the starting position and size of the component,
as the following example shows:
{ x: 0, y: 0, width: 100, height: 100}
public var stripUnchangedValues:Boolean = true
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
This flag controls whether values that are the same in the
start and end states are stripped from those objects.
The default value is true.
public var target:Object
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
A target component of a transition.
The start
and end
fields
of the PropertyChanges object define how the target component
is modified by the change to the view state.
public function PropertyChanges(target:Object)
Language Version: | ActionScript 3.0 |
Runtime Versions: | Flash Player 9, AIR 1.1 |
The PropertyChanges constructor.
Parameters | target:Object — Object that is a target of an effect.
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